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Oblivion Remaster Surprise-Launches on PC, PS5, and Xbox Series X|S

In a surprise move following weeks of leaks and speculation, Bethesda has officially announced and released The Elder Scrolls IV: Oblivion Remastered. The upgraded version of the 2006 RPG classic is now available on PC, PlayStation 5, Xbox Series X|S, and is included with Xbox Game Pass at no additional cost. The remaster brings updated visuals and smoother gameplay to one of the most beloved entries in The Elder Scrolls franchise.

The Standard Edition of the remastered release includes the full base game along with its two major expansions—Shivering Isles and Knights of the Nine—plus all previously released downloadable content, including the famously mocked yet iconic Horse Armor Pack. For those looking for more, a Deluxe Edition adds a selection of new quests, a digital artbook, and the original soundtrack.

Bethesda revealed that the remaster has been in development since 2021 in partnership with Virtuos, a studio known for high-quality remaster projects. Contrary to earlier rumors suggesting a full remake, the developers emphasized that this release is a faithful upgrade of the original, with refined mechanics, improved lighting and textures, and carefully balanced updates to systems like leveling and combat. The goal, according to Bethesda, was to enhance the experience without losing the soul of the original game.

“We wanted the remaster to feel like a memory—how you thought the game looked back then, but now brought to life with modern tools,” the company said in a blog post. Every artistic asset, animation, and effect has been reworked, while retaining the atmosphere and pacing of the 2006 experience. Bethesda also noted that original voice performances have been preserved where possible, with new recordings subtly blended in. Above all, the team stressed that while the game has been modernized, its classic identity remains intact.

EA Unveils Star Wars Zero Company, Announces 2026 Release for PC, PS5, and Xbox Series S/X

Electronic Arts has officially announced its upcoming Star Wars game, Star Wars Zero Company, a single-player, turn-based tactics title developed in collaboration with Bit Reactor, Respawn Entertainment, and Lucasfilm Games. Set towards the conclusion of the Clone Wars, the game promises a “gritty and authentic” narrative, featuring an unconventional squad of operatives who are tasked with combating a new, galaxy-threatening danger. Scheduled for release in 2026, Star Wars Zero Company will be available on PC, PlayStation 5, and Xbox Series S/X.

The game was first teased following a leak, but it was officially revealed during the Star Wars Celebration event in Japan. In Star Wars Zero Company, players will take on the role of Hawk, a former Republic officer who is now leading a team of elite mercenaries. The operatives that make up Zero Company are as diverse as they come, hailing from different corners of the Star Wars universe. Players will encounter familiar Star Wars archetypes such as astromechs, Jedi, and droids, each with unique personalities and combat skills, contributing to the game’s tactical depth.

Alongside the announcement, EA revealed a trailer showcasing both cinematic scenes and gameplay footage, giving fans a glimpse into the strategic gameplay they can expect. Greg Foertsch, CEO and Creative Director at Bit Reactor, described the game’s design philosophy as being deeply integrated with the immersive Star Wars galaxy. He emphasized that Star Wars Zero Company would offer players an original storyline set during the Clone Wars era, where their choices will have meaningful consequences. The tactical combat is designed to be both deep and approachable, with a cinematic presentation to enhance the overall experience.

Players will guide Zero Company through a series of tactical operations and investigations, spanning various locations across the galaxy. In addition to strategic combat, players will also be responsible for developing a base of operations. Customization plays a key role in the game, with players able to personalize Hawk’s appearance and combat class. The rest of the operatives can be selected from a wide range of Star Wars character classes and species, allowing for further customization in terms of appearances, loadouts, and abilities. With its rich lore and tactical gameplay, Star Wars Zero Company is shaping up to be a unique and immersive addition to the Star Wars franchise.

Baldur’s Gate 3 Final Update Introduces Cross-Play, Photo Mode, and More as Larian Shifts Focus to New Project

Baldur’s Gate 3, the highly acclaimed RPG from Larian Studios, has officially received its final patch, bringing an end to the game’s ongoing updates. The release of Patch 8 introduces several new features that fans have been eagerly anticipating, including cross-play support across all platforms, new subclasses, a photo mode, and a split-screen option for Xbox Series S players. This final update, released earlier this week, marks the studio’s shift in focus toward new projects, as they confirmed that Baldur’s Gate 3 will not see any further content updates beyond this patch.

In a heartfelt message to the community, Larian Studios acknowledged the immense support and passion from players that helped make Baldur’s Gate 3 a monumental success. The team expressed their gratitude, stating that while they could continue to tweak the game indefinitely, it would ultimately prevent them from moving on to create new experiences. As a result, Patch 8 represents the culmination of years of work and the studio’s commitment to delivering a final, polished experience.

The final patch also serves as a farewell to any major story changes or additions to the game. Larian confirmed that while future patches may address minor bugs and issues, no new narrative content, storylines, or significant updates to characters and companions will be added. The studio emphasized that they have told the story they set out to tell, and now it’s time for them to focus on new adventures and creative projects.

Despite the conclusion of Baldur’s Gate 3’s post-launch updates, Larian Studios made it clear that they are far from finished with the world of gaming. The team is eager to take the lessons learned from the game’s success and apply them to future projects. As they wrap up this chapter, Larian teased the promise of more “chaos” in the future, hinting at exciting new developments that will continue to push the boundaries of game design.