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Netflix Introduces Viewer-Based Metric as Ads Reach 190 Million Global Viewers

Netflix announced on Wednesday that advertisements on its platform now reach more than 190 million monthly active viewers worldwide, as the company shifts to a new measurement system that counts individual viewers rather than subscriber accounts. The move underscores Netflix’s growing emphasis on advertising as a key revenue stream alongside its core subscription business.

The new metric, called Monthly Active Viewers (MAVs), counts anyone who watches at least one minute of ad-supported programming and adjusts for household size using Netflix’s internal data. The company said the change provides a “more comprehensive count” of how many people are actually viewing its content.

Netflix also reported significant progress in its advertising operations. Co-CEO Greg Peters said the company recorded its best-ever ad sales quarter in Q3 and remains on track to more than double its ad revenue this year. “We’ve established the fundamentals of the business and see a lot of room for growth,” Peters said.

As part of its advertising expansion, Netflix began testing dynamic ad insertion (DAI) during live-streamed WWE Raw and SmackDown events. The feature, which tailors ads in real time for each viewer, will be deployed in six countries — including the U.S., UK, Germany, Mexico, Brazil, and Canada — for the upcoming NFL Christmas Gameday, before rolling out to more live events in 2026.

The company’s in-house Netflix Ads Suite, launched earlier this year, is now available across all 12 markets offering ad-supported plans.

Netflix Shares Fall 5.6% After Brazilian Tax Dispute Hits Quarterly Earnings

Netflix (NFLX.O) shares dropped 5.6% in after-hours trading on Tuesday after the streaming giant missed Wall Street’s third-quarter profit estimates due to an unexpected $619 million tax expense in Brazil. Despite record ad sales and a promising year-end outlook, the extra charge dragged down earnings and overshadowed otherwise steady revenue growth.

For the quarter ending in September, Netflix reported net income of $2.5 billion, or $5.87 per share, missing analyst forecasts of $3 billion and $6.97 per share, according to LSEG data. Revenue met expectations at $11.5 billion, while operating margin reached 28% — a figure that would have exceeded 31.5% without the one-off tax payment.

The setback comes as Netflix pursues growth beyond streaming through advertising and video games, competing with YouTube, Amazon Prime Video, and Disney+. Analysts said the tax issue weighed on investor sentiment, though the company’s fundamentals remain strong. “All things considered, this was another robust quarter, despite a blip due to an unforeseen expense,” said PP Foresight analyst Paolo Pescatore.

For the fourth quarter, Netflix projected revenue of $11.96 billion, slightly above Wall Street’s $11.90 billion forecast, and earnings per share of $5.45, one cent ahead of estimates.

Executives also addressed ongoing industry consolidation, saying Netflix would remain selective. Co-CEO Ted Sarandos said the company has “no interest in owning legacy media networks” but may consider acquiring intellectual property. Co-CEO Greg Peters added that competitors’ mergers would not affect Netflix’s competitive position.

The company said it delivered its strongest ad-sales quarter to date, though it did not disclose figures. Analysts believe subscription fees will continue to drive the bulk of Netflix’s growth. “Sustained revenue growth will predominantly come from subscriptions,” said eMarketer’s Ross Benes.

Netflix will end 2025 with a packed lineup, including the final season of “Stranger Things” and two live NFL games on Christmas Day. “We’re finishing the year with good momentum and an exciting Q4 slate,” the company said in its shareholder letter.

Netflix Faces Investor Test as Advertising and Gaming Bets Seek Payoff

Netflix (NFLX.O) heads into its third-quarter earnings report on Tuesday facing a pivotal moment: can its billion-dollar pushes into advertising and gaming justify its $120 billion stock rally this year and sustain growth beyond its streaming roots?

Analysts expect the company to post its fastest revenue growth in over four years, driven by blockbuster releases such as “KPop Demon Hunters” — its most successful film to date — and the return of “Wednesday.” The fourth quarter also looks promising with the final season of Stranger Things set to draw massive viewership.

Yet some investors are skeptical. Netflix stopped reporting subscriber numbers earlier this year, shifting focus to revenue and profit metrics, which has heightened pressure on its new ventures to perform. The company has spent about $1 billion building its gaming division, acquiring studios and developing over 120 mobile titles, including “GTA: San Andreas” and games inspired by hits like “Squid Game: Unleashed.”

So far, the results have been underwhelming. According to Omdia, Netflix’s games have increased user engagement by less than 0.5% after four years. Co-CEO Greg Peters defended the slow progress, comparing the rollout to Netflix’s early struggles in Japan — suggesting success will take time.

Netflix’s gaming challenges mirror those of other media giants such as Warner Bros Discovery, which have also struggled to turn big franchises into profitable games. Analysts note that Netflix’s lack of iconic intellectual property limits its competitive edge.

Meanwhile, Netflix’s ad-supported subscription tier — now available in key global markets — is emerging as the company’s most promising new revenue stream. Analysts estimate it generated around $662 million in Q3 and already attracts over half of new subscribers, totaling roughly 94 million users. Still, its overall impact remains small compared to Netflix’s projected $11.51 billion in quarterly revenue and $3.01 billion in net profit, representing jumps of 17% and 27%, respectively.

Investors like Brian Mulberry of Zacks Investment Management caution that while these new segments may eventually diversify Netflix’s revenue, “in the short term, they are not profitable.” The coming quarters will reveal whether Netflix’s gaming and advertising bets can transform from costly experiments into real growth engines.