Yazılar

Accenture Tops Revenue Estimates, Launches $865 Million Restructuring Amid AI Push

Accenture reported stronger-than-expected fourth-quarter revenue on Thursday and announced a $865 million restructuring program to better align its workforce and operations with rising demand for digital and AI services.

The restructuring, set to run over six months, includes severance costs and selective divestitures, with savings to be reinvested into staff training and operational efficiency. The company recorded $615 million in charges in the fourth quarter and expects another $250 million in the November quarter.

Analysts said the plan underscores both the challenges and opportunities of the AI transition. “Accenture has a strong reskilling operation internally,” said CFRA analyst Brooks Idlet, noting the company’s focus on shifting resources toward higher-demand areas.

The Dublin-based consulting giant emphasized that it will continue hiring while phasing out roles tied to outdated skills. Its new talent strategy includes upskilling employees and using AI to improve productivity.

Accenture also faces challenges from U.S. policy shifts. President Donald Trump this month announced a $100,000 one-time fee for H-1B visas, a move that could increase labor costs for IT and consulting firms. Accenture had approvals for 1,568 H-1B beneficiaries in the first half of the year, placing it among the top 25 U.S. employers in the program. However, CEO Julie Sweet said the impact will be limited since only about 5% of its U.S. workforce is on such visas.

Other headwinds included delays and cancellations in U.S. federal contracts, which made up 8% of revenue in 2024 and trimmed growth this year by about 20 basis points.

Still, demand remains solid. Accenture booked $21.3 billion in new contracts in the quarter, a key indicator of future revenue. The company posted $17.6 billion in revenue, beating analyst estimates of $17.36 billion.

Looking ahead, Accenture forecasts full-year 2026 revenue growth of 2% to 5%, slightly below Wall Street’s expectation of 5.3%, according to LSEG data.

OpenAI’s Annualized Revenue Doubles to $10 Billion Amid AI Boom

OpenAI announced on Monday that its annualized revenue run rate surged to $10 billion as of June 2025, nearly doubling from about $5.5 billion in December 2024. This strong growth positions the company on track to meet its previously shared full-year revenue target of $12.7 billion.

The reported figure excludes licensing revenue from major backer Microsoft and large one-time deals, underscoring the core strength of OpenAI’s subscription and usage-based income from its AI models, including the widely popular ChatGPT.

Despite posting a loss of roughly $5 billion last year, OpenAI’s rapid revenue scale sets it well ahead of competitors. For comparison, Anthropic, another leading AI firm, recently surpassed $3 billion in annualized revenue fueled by demand from startups using its code-generation models.

OpenAI is also preparing for a major funding round of up to $40 billion led by SoftBank Group, valuing the company at $300 billion. Since launching ChatGPT over two years ago, OpenAI has expanded its offerings to include a variety of subscription plans for both consumers and businesses.

As of March 2025, OpenAI reported 500 million weekly active users, reflecting the broad and growing adoption of its artificial intelligence technology worldwide.

CD Projekt Posts 2.3% Drop in Full-Year Net Profit Amid Lack of New Game Releases

Polish video game developer CD Projekt (CDR.WA) reported a 2.3% decline in its full-year net profit on Tuesday, mainly due to the absence of new game releases during the year. The company’s net profit stood at 469.9 million zlotys ($122 million), surpassing analysts’ expectations, which had forecasted a profit of 390 million zlotys, according to a Reuters poll.

While net profit decreased, the company’s revenue dropped nearly 20%, totaling 985 million zlotys for the year. CD Projekt’s performance was supported by the release of the long-anticipated expansion to its flagship game, “Cyberpunk 2077,” which boosted the previous year’s results.

Looking ahead, the company faces a couple of years without a major game release. Its revenue for the upcoming quarters is expected to be largely driven by sales from existing titles. “The results of the CD Projekt Group are primarily driven by sales of ‘Cyberpunk 2077,'” said finance chief Piotr Nielubowicz. “Even in the absence of any major launch, the past year was the third-best in the group’s history in terms of net profit.”

As of November 2024, cumulative sales of “Cyberpunk 2077” had surpassed 30 million copies, while its “Phantom Liberty” expansion had sold more than 8 million units. The company also plans to release “Cyberpunk 2077: Ultimate Edition” for macOS in 2024, aiming to tap into a new group of gamers.

In addition, CD Projekt is expanding the “Cyberpunk” universe, with a new animation project currently in development for Netflix, marking another step in the franchise’s growth.