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EA Forecasts Strong Fiscal 2026 Bookings, Fueled by New ‘Battlefield’ Launch and Sports Titles

Electronic Arts (EA) projected fiscal 2026 bookings above Wall Street expectations, driven by strong momentum in its flagship sports titles and the anticipated launch of a new installment in the Battlefield” franchise. The forecast sent EA shares up over 6% in after-hours trading on Tuesday.

EA said it expects bookings to reach between $7.60 billion and $8 billion, slightly surpassing analyst estimates of $7.62 billion, according to LSEG. The company also beat forecasts for its fiscal Q4, reporting $1.80 billion in bookings, compared to the expected $1.56 billion. The performance was buoyed by strong sales of Split Fiction”, a multiplayer action-adventure game that became one of March’s bestsellers.

CEO Andrew Wilson expressed confidence in EA’s future, citing a “deep content pipeline,” beginning with the summer reveal of the new Battlefield game. The launch comes at a favorable time, filling the void left by Take-Two Interactive’s delay of “Grand Theft Auto VI” beyond fiscal 2026 — a shift that analysts believe opens a window of opportunity for EA to capture player attention and spending.

Battlefield gives people something to look forward to and to play until GTA comes out,” noted Wedbush analyst Michael Pachter, highlighting the advantage of not having to compete directly with Rockstar’s highly anticipated title.

In addition to Battlefield, EA continues to benefit from its sports gaming portfolio, with titles like EA Sports FC” and Madden NFL” remaining fan favorites. Notably, in-game monetization for FC” rose by double digits following a January update, signaling a rebound after earlier underperformance.

The company’s upbeat guidance also reflects resilience in gaming demand, even as broader consumer spending faces pressure due to macroeconomic factors and U.S. tariffs.

Take-Two Projects Weak Q4 Bookings, Confirms Fall Launch for “GTA VI”

Take-Two Interactive Software (TTWO.O) projected lower-than-expected fourth-quarter bookings on Thursday, attributing the decline to reduced in-game spending on mobile titles amid ongoing economic uncertainties and high inflation. The company expects bookings to fall between $1.48 billion and $1.58 billion, slightly under analysts’ average estimate of $1.54 billion, according to LSEG data.

The broader videogame industry has faced headwinds over the past two years, including layoffs, studio closures, and canceled projects, fueled by weak sales and higher borrowing costs. Take-Two’s mobile games like “Empires & Puzzles” performed below company expectations, reflecting a trend of consumers cutting back on mobile game spending.

Despite the short-term challenges, Take-Two’s stock rose over 6% in extended trading after the company confirmed that the highly anticipated “Grand Theft Auto VI” remains on track for a fall 2025 launch. The long-running action-adventure franchise is known for its immersive sandbox gameplay and dynamic characters, with each new installment being a major event in the gaming industry.

Wedbush Securities analyst Michael Pachter noted that confirmation of the launch date eased investor concerns about potential delays. Take-Two also reaffirmed expectations for higher net bookings in fiscal 2026 and 2027, driven by “GTA VI” and other major releases.

Beyond “GTA VI,” Take-Two is set to release several high-profile titles this year, including “Borderlands 4” and “Mafia: The Old Country.”

While the company’s third-quarter bookings of $1.37 billion fell short of the $1.39 billion consensus, Take-Two posted adjusted earnings of 72 cents per share, beating analysts’ expectations of 57 cents. The company also noted that Zynga, which it acquired in 2022, has nearly completed its integration into the Take-Two ecosystem and should contribute more significantly to profitability moving forward.

Delay Alert: GTA 6 Release Unlikely by March 2025, Indicates Take-Two Revenue Forecast

Take-Two’s Fiscal 2025 Projection: Net Bookings Expected to Surpass $7 Billion Devamını Oku