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Netflix Launches ‘Playground’ Gaming App for Kids

Netflix has introduced a new gaming app called “Netflix Playground”, targeting young children as part of its broader strategy to expand beyond video streaming into interactive entertainment.

The app features games built around well-known children’s franchises such as Peppa Pig and Sesame Street, offering a curated environment designed specifically for users aged eight and under. Titles include “Playtime With Peppa Pig,” “Dr. Seuss’s Horton!” and other educational and entertainment-focused experiences.

Netflix emphasized that the platform is ad-free, contains no in-app purchases, and includes parental controls, positioning it as a controlled digital space for children. All games are also playable offline, addressing concerns around screen time and connectivity.

The move reflects Netflix’s effort to strengthen engagement among families, a segment known for lower subscription churn. Analysts note that children’s content plays a critical role in retention, particularly as competition intensifies with platforms like Disney+, which has a stronger portfolio of established family-oriented intellectual property.

Despite ongoing investments in gaming, Netflix has yet to establish the segment as a major revenue driver. Its catalog currently includes licensed titles like “GTA: San Andreas” and games based on its own shows, but analysts highlight limitations in original gaming IP compared to competitors.

“Netflix Playground” is initially available in markets including the U.S., Canada, the U.K., Australia, the Philippines and New Zealand, with a global rollout expected later this month.

ByteDance Sells Moonton to Saudi PIF Gaming Firm

ByteDance has agreed to sell its gaming unit Moonton to Savvy Games Group, a Riyadh-based company owned by Saudi Arabia’s Public Investment Fund, as part of a broader shift in strategy.

The deal, reportedly valued at more than $6 billion, transfers ownership of the studio behind the popular mobile title Mobile Legends: Bang Bang. Moonton was acquired by ByteDance in 2021 and has since become a key player in the global mobile gaming market.

The transaction reflects ongoing consolidation in the gaming industry, where companies are seeking scale, intellectual property and global reach. For Savvy Games Group, the acquisition strengthens its position in mobile gaming and esports as it continues expanding through strategic investments.

For ByteDance, the move aligns with its increasing focus on artificial intelligence and core technology initiatives, as competition intensifies in China’s AI sector.

Moonton’s leadership is expected to remain unchanged, ensuring continuity in operations following the transition.

Google and Sea Partner on AI Tools

Google and Sea Ltd have formed a strategic partnership to develop artificial intelligence solutions for e-commerce and gaming platforms.

The collaboration will explore the creation of an AI-driven shopping assistant prototype for Shopee, aimed at enhancing user experience and streamlining online purchasing.

The initiative reflects broader industry efforts to move AI applications beyond simple interactions toward more complex, task-oriented capabilities.

Shopee remains a leading e-commerce platform in Southeast Asia, and the partnership is expected to support innovation across its digital ecosystem.

In addition to e-commerce, AI tools will be applied within Sea’s gaming division to improve development workflows and operational efficiency.

The agreement builds on previous collaborations between the companies in the region’s digital market.