Restructuring Ahead: Riot Games, Developer of League of Legends and Valorant, Announces Layoffs Affecting Approximately 11% of Staff

Necessitated Move: Riot Games Clarifies Staff Layoffs as a Strategic Imperative, Not Driven by Shareholder Pressures or Short-Term Financial Targets

Riot Games, a subsidiary of Tencent Holdings, has announced its decision to lay off approximately 11 percent of its global workforce, amounting to 530 employees. The revelation came through a blog post on Monday, accompanied by a letter to employees penned by CEO Dylan Jadeja. Riot Games, headquartered in Los Angeles and renowned for titles such as League of Legends, specified that the impact of the layoffs would be most significant on teams outside of core development.

The move comes amid broader challenges facing digital games publishers, grappling with stagnant growth as audiences exhibit caution in purchasing expensive titles or opt for a more conservative approach in their gaming choices amid elevated inflation.

This trend is reflected in the industry, with Electronic Arts implementing a 6 percent staff reduction and relinquishing office space early last year. In addressing these layoffs, Riot Games emphasized the strategic necessity of the decision, asserting that it is not driven by efforts to please shareholders or meet short-term financial objectives, but rather a crucial move for the company’s overall strategy.

“Today, we’re a company without a sharp enough focus, and simply put, we have too many things underway. Some of the significant investments we’ve made aren’t paying off the way we expected them to. Our costs have grown to the point where they’re unsustainable,” Jadeja said in the letter.

 

 

The changes will allow Riot to focus on its portfolio of live games League of Legends, Valorant, Teamfight Tactics, and Wild Rift, according to a separate blog from Jadeja and co-founder Marc Merrill. The blog claimed that the studio had doubled in headcount over the past few years and long-term sustainability required focusing on high-impact projects. “This isn’t to appease shareholders or to hit a quarterly earnings number—it’s a necessity,” the blog said.

Riot will stop new game development under “Riot Forge”, and drop some staff and features in Legends of Runeterra.

Tencent, which acquired a majority stake in Riot Games in 2011, also holds stake in fellow US video game developer Epic Games.