E3’s Demise: A Final Closure After Multiple Failed Revamps

E3’s Cancellations: Publisher Withdrawals, Altered Interests, and Digital Event Competition

E3, once hailed as the pinnacle of video game expos, has met its demise. The Entertainment Software Association (ESA) recently confirmed its official closure via Twitter, expressing gratitude to the devoted fans and developers who passionately supported the in-person showcase for over two decades. Signs of its impending end surfaced in March when the 2023 edition faced cancellation, encountering waning interest from major publishers like PlayStation, Xbox, and Nintendo, all of whom opted out. The compounding challenges posed by pandemic-induced global lockdowns, rival events like Summer Game Fest, and a shift in audience preference towards enjoying game announcements from the comfort of their homes culminated in E3’s downfall.

ESA President and CEO, Stanley Pierre-Louis, acknowledged the industry’s profound attachment to E3 in an interview with The Washington Post, stating, “We know the entire industry, players and creators alike have a lot of passion for E3. We share that passion.” He emphasized that bidding farewell to such a beloved event was a difficult decision but deemed necessary to embrace new opportunities for engaging with fans and partners. Despite multiple efforts to revitalize and reimagine E3, the allure of online digital events became the favored choice among both enthusiasts and developers. The convenience of avoiding the logistical hurdles of traveling long distances to attend crowded physical exhibitions and the significant costs associated with securing booths at the event steered attention toward digital showcases. Notably, during the peak of the COVID-19 era, industry luminary Geoff Keighley distanced himself from E3, launching his own digital gaming event, the Summer Game Fest. This innovative platform empowered developers to utilize webcams to promote their games, offering a refreshing alternative to traditional showcases.

 

 

PlayStation notably embraced the digital format, leveraging both its smaller State of Play events and larger showcases to unveil an array of video games and cultivate excitement among enthusiasts. Similarly, major publisher Ubisoft followed suit, withdrawing from this year’s slated E3 event to curate their online Ubisoft Forward show, albeit hosting select journalists on-site. The anticipated 2023 E3 was scheduled to grace the Los Angeles Convention Center from June 13–16, marking the return of an in-person spectacle since 2019. The recent string of cancellations and shifts in E3’s format saw the 2020 edition succumb to pandemic-related challenges, followed by an online rendition in 2021, and a complete cancellation in 2022 aimed at rejuvenating the event, ultimately leading to its ultimate demise.

Throughout its tenure, E3 also served as a prestigious platform that hosted illustrious figures in the gaming industry, including luminaries like Nintendo’s Shigeru Miyamoto and Metal Gear Solid creator Hideo Kojima. Kojima reminisced about his fondest memories from the show, acknowledging E3’s pivotal role in fostering the global reach of Japanese games. Meanwhile, Cory Barlog, the director behind the God of War reboot, reflected on a memorable moment when he unveiled a bearded and reserved version of Kratos to an exuberant crowd, expressing both love and disdain for the show’s legacy. As of the present, reports indicate no plans for the sale of the E3 brand name.