Ubisoft’s latest release, Assassin’s Creed Shadows, has made an impressive debut by crossing over one million players across all platforms on its launch day, the company confirmed. This milestone was announced on March 20, the day the game was officially released for PC, PS5, and Xbox Series S/X. Although Ubisoft has yet to reveal exact sales figures for the open-world action RPG, the announcement highlights the strong interest and excitement surrounding the title. The game is also available as part of the Ubisoft+ subscription service, further expanding its reach.
In a celebratory post on X (formerly Twitter), Ubisoft expressed its gratitude toward players, stating that the game had surpassed the one-million-player mark even before 4 PM on launch day. The company thanked the fans for their support and enthusiasm, adding that they were excited to begin the journey through Feudal Japan with their community. While the sales numbers remain undisclosed, this milestone speaks volumes about the game’s popularity, with players engaging across Steam, Ubisoft Connect, and console platforms like PS5 and Xbox Series S/X.
The success of Assassin’s Creed Shadows on launch day is reflected in its strong performance on Steam, where it has topped the sales chart, indicating substantial demand. On SteamDB, the game reached a peak of 46,531 concurrent players within the first day of release. While this is a promising start, it’s worth noting that it pales in comparison to Capcom’s Monster Hunter Wilds, which reached one million concurrent players on launch day. Nevertheless, the positive reception and strong initial player count suggest that Assassin’s Creed Shadows has a bright future ahead, and more concrete sales data will emerge over the coming weeks.
Assassin’s Creed Shadows had been delayed twice before its final release in March 2025. Ubisoft, after the underwhelming performances of its previous releases—Avatar: Frontiers of Pandora and Star Wars Outlaws—opted to delay the game from its original November 2024 release to ensure it received the necessary polish. Given the initial player reception, it seems the delay was worthwhile, with the game generating significant excitement among fans of the series and newcomers alike. The next few weeks will likely provide a clearer picture of the game’s sales trajectory and its place in the broader Assassin’s Creed franchise.